The concept of turning the player himself into a thinkless machine that executes orders is a very interesting experience. However on the gameplay side I agree with previous comment that the game really needs a fast forward feature, at least on the last days when there is nothing much to do. anyway congrat's on this entry.
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Loved how well this was tied to real world concepts with a strong call-to-action. Would have liked a "fast forward" feature on the day, though. :)
That's a really good idea--we'll look into it! Thanks for the feedback :)
We added a 'Log Off' button that will skip to the next day. Once again, thanks for the great suggestion! :)
Hit the same bug as Naturalbeta (it occurred toward the end of Day 2), looking forward to the fix so we can play through to the end. I'm a huge fan of Papers, Please and repetitive action... and a huge opponent of Leitch and her ilk so this game is perfect for me! :)
(Also a thing that's niggling at me is that "Security" is misspelled in the banner image)
Really good game, but I did encounter a bug. I finished grading a test but when I hit evaluate and archive, it kept saying pending, and any other test I opened after that the test answers would be at the top, and the new test would be attached at the bottom.